Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: U.S. Army · Released: Aug 29, 2013 · Genres: Action, Free To Play
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) | Recommended (Steam) |
|---|---|---|
| OS * | Windows Vista | Microsoft Windows 7 or higher |
| Processor | 2.4+ GHz Quad Core CPU | 3.3+GHz Core i5 CPU |
| Memory | 4096 MB RAM | 8192 MB RAM |
| Graphics | Direct X 9.0c compliant, Shader 3.0 enabled video card with 512MB RAM | Direct X 9.0c compliant, Shader 3.0 enabled video card with 1GB RAM |
| DirectX | Version 9.0c | Version 9.0c |
| Network | Broadband Internet connection | Broadband Internet connection |
| Storage | 10000 MB available space | 10000 MB available space |
| Sound Card | Direct X 9.0c compliant sound card | Direct X 9.0c compliant sound card |
| Additional Notes | Requires Internet Explorer 9 or later and the latest Windows Media Player | Requires Internet Explorer 9 or later and the latest Windows Media Player |
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for America's Army: Proving Grounds.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.