Not yet measured
This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.
Developer: SkyBox Labs, Ensemble Studios, Forgotten Empires · Publisher: Xbox Game Studios · Released: May 8, 2014 · Genres: Simulation, Strategy
Game facts and system requirements are as published on Steam (checked 4 November 2026).
On Steam: the store page — the publisher's listing, with trailers and screenshots. (Steam has no affiliate program; this link earns us nothing.)
As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.
| Component | Minimum (Steam) | Recommended (Steam) |
|---|---|---|
| OS * | Windows Vista, 7, 8.1+ | Windows 7, 8.1+ |
| Processor | 1.6 Ghz | 2.6 Ghz |
| Memory | 1 GB RAM | 4 GB RAM |
| Graphics | Direct X 10+ Capable GPU | Direct X 11+ |
| DirectX | Version 10 | Version 11 |
| Storage | 3 GB available space | 5 GB available space |
| Sound Card | Direct X Compatible Sound Card | — |
| Additional Notes | GPU at least (Integrated HD 3000, 8600GT, etc) | GeForce 9800GTX, Radeon 4850+ |
Low — estimated from the graphics card named in the recommended requirements above (an older GeForce card). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.
Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for Age of Mythology: Extended Edition.
Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.