A Plague Tale: Innocence official artwork Not yet measured

A Plague Tale: Innocence — system requirements & benchmark status

This game is in the catalog, but no published review benchmarks have been collected for it yet — so this page carries no frame-rate numbers, no verdicts and no estimates. Below are the publisher's own system requirements and what they say about the hardware the game targets. A game joins the calculator only when published review benchmarks cover both its CPU and GPU sides.

Developer: Asobo Studio · Publisher: Focus Entertainment · Released: May 14, 2019 · Genres: Action, Adventure
Game facts and system requirements are as published on Steam (checked 4 November 2026).

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System requirements — A Plague Tale: Innocence

As published by the publisher on Steam (checked 4 November 2026). Requirements are the publisher's target figures, not measurements — they describe the hardware the developer aims at, not the frame rate any part delivers.

ComponentMinimum (Steam)Recommended (Steam)
NotesRequires a 64-bit processor and operating systemRequires a 64-bit processor and operating system
OS *Windows 7/8/10 (64 bits)Windows 7/8/10 (64 bits)
ProcessorIntel Core i3-2120 (3.3 GHz)/AMD FX-4100 X4 (3.6 GHz)Intel Core i5-4690 (3.5 GHz)/AMD FX-8300 (3.3 GHz)
Memory8 GB RAM16 GB RAM
Graphics2 GB, GeForce GTX 660/Radeon HD 78704 GB, GeForce GTX 970/Radeon RX 480
Storage50 GB available space50 GB available space

Hardware demand level

Moderate — estimated from the graphics card named in the recommended requirements above (GTX 970). The demand level classifies the publisher's published requirements only; it is not a benchmark result and predicts no frame rate.

Benchmark status

Not yet measured. Bottleneck Verdict adds a game to the calculator when published review benchmarks cover both sides at the game's highest settings, native resolution, no upscaling — the same bar the measured games met. Until then this page claims no performance figures for A Plague Tale: Innocence.

Games that are measured today: browse the catalog — measured games are listed first, each with its measured CPU ceilings and GPU results by resolution, plus clearly labelled estimates for parts that were not measured.